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Wrinkles in Space-Time

not shown: empires, ascending or otherwise

I don’t know if time is a flat circle, but it does have a way of bringing us back around to where we started. Ascending Empires, Ian Cooper’s mashup of space exploration, empire building, and dexterity-based gameplay, was one of my first modern tabletop flings. I even reviewed it, way back. I got a rule wrong, and the embarrassment was bad enough that I considered not writing anymore.

Now, fourteen years after the original game’s release, Cooper has produced the Zenith Edition. The original game can be found in the box, but let’s be real: fourteen years is like three full generations in board game time. Let’s see how the new edition fares in the cold depths of space. Or worse, an over-saturated tabletop market.

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Engage the Flick Drives!

He is entirely unaware of the pink-tentacled void-creatures that manipulate his every move.

A spaceman ponders the mysteries of the wide universe.

There’s this game I’ve owned for a long time, Ascending Empires from Z-Man Games. It’s a great game, and I’ve known that since the day I bought it, but it only made it to the table twice. This summer we started having friends over for game nights a lot more often, and as a result, I’ve been playing it regularly—and it’s rocketed onto my Best Board Games Ever list. Why? Not only because it’s a good game (I already said it is), but because it makes me feel pathetically fantastically hilariously inept.

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