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Boremachine: High Command
It is a truth universally acknowledged, that a publisher in possession of an intellectual property must be in want of a deck-building game. At least, that was probably the thought on the minds of the bigwigs at Privateer Press when they decided to slap together a deck-building game of their very own. Then, in a sign of things to come, they named their new baby Warmachine: High Command, just in case you were expecting something fresh and exciting.
See, unless their goal was to become the proud owners of the most boring and least inspired deck-building game of the year, their investment didn’t quite pan out.
