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Snoozing Gods
It’s been a while since I’ve visited, but I think back on my three campaigns in the world of Sleeping Gods with nothing but fondness. I could probably sketch a rough map of the Wandering Sea: that ivory hive on the map’s edge, the ancient spires stacked like dominoes rising from the seabed, the far-flung deserts. Ryan Laukat’s vibrant brushstrokes establish an adventurous tone, giving the world a sense of scale that hasn’t often been replicated. What will you find around the bend of the next island? You’re practically itching to find out.
Sleeping Gods: Primeval Peril swaps the colorful palette of the original for muddy rivers and tangled jungle, not to mention a more claustrophobic perspective. This was originally a free print-and-play for those who backed the crowdfunding campaign, now given fuller development and a shelf-ready production. I hate to say it, but its status as a rejiggered freebie is all too evident.
