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Rogue Ausloos
Just for the sake of being a grump, I’m not convinced “Rogue Agent” is a very good title for Rogue Agent. Maybe it’s because it conjures up images of the worst of the schlocky spy movies from my dad’s generation or because there aren’t any actual rogue agents in the game, just normal agents going about their normal day jobs, but hey — in either case, I think it’s fair to say my expectations were far removed from what Rogue Agent is actually trying to be.
And since this is the third game I’ve played from designer David Ausloos, the first two being Panic Station, which was so bad that I couldn’t bring myself to review it, and Dark Darker Darkest, which I thought was pretty good but sort of uneven, it’s also safe to say that my expectations were quite low. Bad schlocky spy movie low.
