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Knizia & Kiley
Considering how hard Tigris & Euphrates rocks, it’s a shame the game always seems to be out of print. I’d even go so far as to call it Reiner Knizia’s finest creation, a statement that won’t go uncontested by the Good Doctor’s fans. To a lesser degree, the same goes for Yellow & Yangtze, Knizia’s hex-bound spinoff, although I suppose the remake, HUANG, is still floating around out there somewhere, board-obscuring standees and all.
What I’m trying to say, I suppose, is that I understand the inclination to make one’s own version of the hallowed civilization-builder, even if such an enterprise seems doomed from the start. Not that Rhine & Rhone, designed and self-published by Pax Illuminaten creator Oliver Kiley is doomed, necessarily. Its DNA is far too replicative of Tigris & Euphrates to be anything less than compelling.
But messy? At times inelegant? Awkwardly straddling the line between homage and plagiarism? All of those. More interesting to me, though, are the ways it quietly improves on Knizia’s formula.
