Blog Archives
Wrex. Shepard.
What is there even to say about Mass Effect? It’s old. The final installment came out twelve years ago. Not counting Andromeda. Which we don’t around these parts.
But, sure, I’m a sucker for Commander Shepard, the Normandy, the whole goofball crew. I have a pile of opinions nobody cares to hear, fond memories of blasting through human supremacists and robot supremacists alike, even some suppressed affection for the Mako, that tumble car I rolled sideways down every mountain in the Armstrong Nebula.
Now Mass Effect is back as a board game. Why now, you ask, a dozen years after all the cosplayers were airbrushing themselves blue? Pffft, who cares. Designed by Eric Lang and Calvin Wong Tze Loon, Mass Effect: The Board Game — Priority: Hagalaz is one heck of a mouthful that I intend to never repeat. It’s effectively a generous side quest set during the third game’s galaxy-spanning war against the Reapers. And, some hiccups aside, it’s a nostalgic treat to see the gang back together for one more bash.
