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It’s Not a Lake
Every so often, a board game will produce a firecracker of an idea, even if its execution doesn’t fully make good on that promise. Maps of Misterra, designed by Mathieu Bossu, Timothée Decroix, and Thomas Cariate, is one such title. An untouched island has been discovered. Nice. Now it’s time to map the thing. The only trouble is that your patron has some rather harebrained ideas about what an untouched island will look like.
