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The Duration of Death: In Ruins
“By protracting life, we do not deduct one jot from the duration of death.”
—Lucretius, “On the Nature of Things,” Book III, line 1087
Back in January I wrote about a story-light but emotion-heavy game called The Snowfield. It was such an oppressive experience (I mean this as a compliment) that I never managed to “finish” it, if such a thing can ever really be finished, even though it nagged at me for days. After eight months, another student project has caught my eye. This time it’s In Ruins from Tom Betts, a haunting twenty-minute expedition that’s both part of his research for his PhD and a prototype for the procedural generation that will be seen in the upcoming Sir, You Are Being Hunted by Big Robot.
I recommend you give it a try before reading on.
