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Gosu Gosu Gosu! Ecks!

alt title that was too crass and perhaps not even accurate: go sux

Gosu, it’s good to see you.

I wrote about Kim Satô’s goblin-filled GOSU a literal decade ago. I was a relative newcomer to the hobby then, and enjoyed its antics thoroughly, though time and the luck of the draw saw it falling out of favor. Gosu somehow managed to go on without me. This new edition, Gosu X, is less a game designed than a game developed. Its publisher, Sorry We Are French, has put it through the wringer with multiple years of playtests. The result strongly resembles the original, but with a few alterations that leave it feeling like an entirely new beast.

For one thing, it’s no longer about warring goblins.

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