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No Franks!
I can’t tell whether Empire’s End, the latest game by John Clair, is trying to invoke the end of the Roman Empire, the Bronze Age Collapse, or a theoretical crumbling of the fleet from Space Base. Given the skinny cards, perhaps it’s the latter. I wouldn’t be surprised to discover that this game’s genesis arose from the former.
Which isn’t to say they’re especially alike. Space Base was an engine-builder with dice. Empire’s End is an engine-builder that occasionally explodes in your face due to No Thanks!-style auctions.
