Blog Archives
Simps All the Way Down
Gastby. You know Gatsby, right? Throws fancy parties. In love with a woman who couldn’t care less whether he lives or dies. Always staring at that green light.
When it was announced that Bruno Cathala and Ludovic Maublanc were doing a board game version of F. Scott Fitzgerald’s The Great Gatsby, the response was mostly derisive. I get it. We’re tired of this multiverse crap. And who are these new characters anyway? Everybody knows you can’t go disrupting fans’ headcanon by adding characters to a century-old book.
In this case, though, it works. What’s a better homage to Jay Gatsby than inventing two new characters who were presumably hovering in the wings the entire time, only he never noticed? Unsuccessfully simping for somebody’s attention is as Gatsby as it gets.
Too bad about the rest of the game, though.
Foo-d for Thought
Maxime Rambourg and Théo Rivière’s The Loop has a great sense of humor. It just isn’t my type of humor. Take the name of its time-traveling villain, Dr. Foo, and spitball the easiest jokes that come to mind. Lots of puns? Naturally. Foo Fighters? Certainly. Mr. T references? So many. Super underpants? That has nothing to do with “foo,” but sure.
Don’t take this as a slam. If anything, The Loop is so committed to its Saturday morning cartoon wackiness that it wins me over. A little bit. Not all the way. But enough to get past the candy colors and invest in the game’s quickly deteriorating timelines. Poo on you, Dr. Foo.

