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Never Home

This is not a game about finally being able to afford a house. Which is good, because I like my games grounded in realism.

There’s a common misconception that “light” means “good for non-gamers,” with the flawed corollary that the lighter a game, the better it is for newcomers.

Forever Home, designed by Lottie and Jack Hazell, has exactly the right setting for drawing in the curious. As the operator of a dog shelter, it’s your task to train your doggos for placement into welcoming homes. It’s a lovely concept. The trouble is that it’s so light as to be insubstantial.

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