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Making a Giant Assault of Yourself
On paper, the pitch for Assault of the Giants sounds downright mighty. Set in fantastical Faerûn, recognizable to many as the principal setting of Dungeons & Dragons, everyone is cast as their own clan of giants, each with their own strengths and… well, “weaknesses” probably isn’t the right word when we’re talking about giants. We’ll call them “lesser strengths.”
Turns out that giants are organized into a continent-spanning caste system, ranging from the high-and-mighty storm giants at the top all the way down to the untouchable hill giants at the bottom. With the old hierarchy crumbling, it’s time for all six clans to come together to have a calm and reasoned discussion about parliamentary procedure and caste reform. That, or smash the pickle juice out of each other until somebody new stands atop the heap.
