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Cul-de-Sac Caper

There was a really lovely art diary by Fanny Pastor-Berlie on BGG about this game, in which she answered every question except for "How did I make you weirdly attracted to the fox?"

It’s incredible how the smallest change — like, say, player count — can transform a game from a perfectly fine experience into a cerebral tango. That’s a dance with brains, m’dear.

Agent Avenue, designed by Christian and Laura Kudahl, is one such title. Two secret agents have gone undercover in the same suburban neighborhood. Now they’re recruiting their neighbors in a race to out their rival before they get similarly de-closeted.

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