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The Year of Living Boringly

pictured: my brain

Ever wanted to make a year seem as long and tedious as possible? Boy, have I got the game for you! Meet 365 Adventures: Cthulhu 1926: 2026, a title filled with too many damn numbers. Designed by Lee Ju-Hwa, this is the sequel to this year’s 365 Adventures: The Dungeon. Some have called the idea of letting you play a microgame every day “innovative.” That’s a heck of a thing to say when daily peel-off crossword and sudoku calendars have existed since Ancient Roman times. But, sure, let’s go with it. 365 Adventures is innovative for anyone who wants to make their year seem as long and tedious as possible.

Oops. I already wrote that. My bad. Forced repetition is more of this game’s shtick.

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